The game is perhaps an east meets west as the core is the Chinese card game Zheng Fen. Tichu is a four player partnership card game, marketed as a Chinese game but designed by a Swiss, Urs Hosteller. ![]() You either go through the layers of strategic depth or pass on after the first glance. There is no story you can just drop in for once every 6 months, there are no systems you can learn to grok and then discard for the new hotness. ![]() Other games might define a time in a persons life, but abstracts if they are encountered in more than passing have to take this role. Tichu was a Friday night fixture with my Spanish friends in a fluorescent lit kitchen, we had cheap beer, a white chipped MDF table and the Tichu tin, and we were completely addicted for a season. I played Go between weighing sediment samples in the lab during my masters degree, Xianqgi when I went to China and against the Chinese students I knew. ![]() A lot of abstract games are a definitive of a point in my life, like a favourite record that reminds you of when you were 16.
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